The Xbox Kinect is finally getting a taste of what mainly was for the Wii and it taste like crazy "rabbids."
There is no story to "Raving Rabbids: Alive and Kicking," it's all about the mini-games and watching the "rabbids" freak out over everything.
The "rabbids" are an insane bunch of rabbits that shot and scream nonsense the whole time. It sounds annoying, but it's done in a cute and funny way.
"Raving Rabbids: Alive and Kicking" is feeling like the perfect party game for any type of person. Experienced with video games or not, it's going to be an enjoyable experience for everyone.
Sadly, the demo only features three different types of gameplay, but they are all great.
Remember that this game is on the Kinect, so everything you do has to be without a controller or better yet, "your body is the controller."
One of mini-games called, "Guitar Zero" is a "Rock Band" style of gameplay. To play it, you must have your arms in the correct air guitar position and strum every time a note comes down to the neck of the guitar. There's only three colors to keep track of and you don't have to be exact with the timing to get it.
The fun part about this mini- game is when you start rockin' the "rabbids" who are watching you will start bangin' their heads to the hilariously cheap rip-off of AC/DC's "Highway To Hell."
The other mini-game called, "Whack A Rabbid" is exactly how it sounds, it's wack-a-mole, but with "rabbids." They will appear all around you and to score points you need to stomp on their heads.
If you don't stomp on them correctly you'll just squish their heads, which is actually funny to see, it doesn't give you the points, so you have to try again.
The last mini-game named, "Silhoo-wet," is a fun charades-esque game. A shape will form in front of the shower curtain and to scare the "rabbids" away, you have to fill in the shape with your shadow. Sounds easy, but think about how you can make your body into a butcher knife. That was impossible to do in the minute they give you to figure out how to fill in the shape.
The demo also allows for some muiltplayer gameplay to happen. In "Guitar Zero" and "Whack A Rabbid" only allow for two players to play at a time, but for "Silhoo-wet" a max of four players can play at a time.
It was difficult enough figuring out how to place my body in the correct position. The idea that four players have to think, work together and move their bodies all in a minute is my idea of annoy fun.
The "Raving Rabbids: Alive and Kicking" demo may not have a lot to it, but it'll make you think about buying the full game for the next holiday party.
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